I have an other bunch of ideas. My first is that there should be differently shaped pods, like cubes, prisims, and pyramids. You could also colour the inside of the pods too, like you are getting different flooring. Some of the gear suggestions could come from seeds, so there could be more moving and interactive gears. You could also release an app for the ipod nano, like fallin pollen. You could add more games, like some of the games suggested in the minigames section. More walkable areas could be added, or black holes could be added around the clans to go to other systems and visit other planets. Add more areas in the lumazu! Its a zoo, so there should be some more areas. Create more body parts too, because there should be more parts to customize your character. Obviously, youd need to add new gears, get ups, seeds, and paint to the shops. A ton more missions need to be added. We need things to do sometimes. A spaceticide planet is needed too. On that particular planet, you could free hostages, buy spaceticide gears, get ups, and seeds, and instead of just ship fights, you could also be ambushed while walking, and would have to fight them on the spot. I think these are pretty good ideas, so I think you could use some of these.
~Phazon_alien~
So if I summarise, you'd like:
- more customisable pods, through the pod itself and through the gears in it
- more customisable characters, through the body parts, through the get-ups, and through the paints
- more walkable areas, in GalaXseed and outside.
- more seeds and interaction with them.
- more missions, games, and in general more things to do or explore.
- ground combat instead of "just" in-space combat.
So, mostly we are in agreement... No everything will come at once, or necessarily in the shape you're imagining, but we are working in that general direction.
I'm most curious about the kind of ground combat you'd like to see? There is still a lot to be done before we get to the point where we could even consider ground combat. However, knowing what you'd like to play with is the best starting point for us.
What I would like to see is a story/plot progression. The only storyline progression made that I can remember is the crash on Luma, the television (or w.e) broadcasting how the planets separated, and the newspaper-styled posts sneakerboy would make to update us.I think if the story line was progressed, then opportunities for quests and new gear/get-ups/gizmos will appear, and we can unlock new features like pod enhancements.My 2 cents.
Our thoughts exactly!
We don't just want to add content for content's sake, but story-driven quests and NPCs, with the story laid out several updates in advance. Yes, that means that it is a bit slower to create than we'd like, but that also means later developments will be foreshadowed in advance. A little treat for you sleuths out there. :D
The ground combat would occur on a spaceticide planet. Spaceticides could jump out at you at random times. But there would also be weapon shops on each planet to buy weapons. Thats what I mean by ground combat.
I have a few more ideas:
-Pod shapes are cubes, diamonds, pyramids,etc. There could also be another floor in your pod, but as an upgrade, or use the other bottom half of the pod as a floor. In each pod size, there should be a bigger gear limit for each. Also more pod designs would be cool
-the paint shop should have the same kind of colouring thing as the me shop and the pod shop. It would give much more colours and most items would be more unique.
-The cash and snap could be used for storing botanickels. the hologrom can actually have channels to watch. The tune fishus can tune into stations.
Im sorry that I am suddenly sending these ideas now, but it is better to do it now before I forget.
-be able to switch your nationality, but for a price. (like in real life where you have to pay and do all of this stuff to become a member of a different country.
-have a weapon shop
These are really nice ideas, thanks a lot.
Yes, more options for customisation of both avatars and pods are being explored. We are also working on the combat system to mahke it more lively.
I really like the idea of changing clan too. That one hadn't really occurred to us up till now, but I will see if we can work with that.
Well, if we change clans, I think there should be a punishment system, like not being able to go back to a clan you changed from, or something along those lines.
There could also be elite spaceticides in bigger and better vehicles with two health bars that you would occasionally have to face, like bosses. Those guys would give you like 700 botanickels and like 450 XP.
Ideas are coming to me a lot this month
- Be able to find rare seeds in the field, but they would be really hard to find
- Be able to put small gears like lamps and stuff on tables
- Sit on chairs, lie down on couches, and sleep on beds
- Add the mailbox again, except with more changes, like my suggestion in create a gear
- Have the ground battle system like the neoshifters battle system
- A points shop where you could buy things for the game with forum points
- Make galaxseeds apps for more ipods, like the nano and classic
- Gems on subterra, being really hard to find, can sell for a lot
Sorry if im bugging you with the ideas, but i needed to put them here before i forget
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